
Honami-Animation-System
Honami is a visual, UI-first animation system for Unity 6 that replaces Mecanim with timeline editors, node graphs, and a zero-allocation runtime, letting animators author animations with almost no code.
该项目将 ETW/WMI 监控、YARA 内存扫描、Authenticode 信任验证、内核微过滤器、防篡改审计日志以及热重载策略整合到一个开源项目中,成为学习和测试 EDR 概念的现实原型。
Open Source EDR framework for new development - CLI without GUI
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Honami is a visual, UI-first animation system for Unity 6 that replaces Mecanim with timeline editors, node graphs, and a zero-allocation runtime, letting animators author animations with almost no code.
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