loyal-studio

Honami-Animation-System
Honami is a visual, UI-first animation system for Unity 6 that replaces Mecanim with timeline editors, node graphs, and a zero-allocation runtime, letting animators author animations with almost no code.
它为Revit插件开发提供了预配置的可复用基础,节省时间并确保项目间的一致性。
Templates for new projects.
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Honami is a visual, UI-first animation system for Unity 6 that replaces Mecanim with timeline editors, node graphs, and a zero-allocation runtime, letting animators author animations with almost no code.
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A lightweight Windows tool that notifies you about new auto-starting background services and scheduled tasks that Windows normally doesn't alert you about.