loyal-studio

Honami-Animation-System
Honami is a visual, UI-first animation system for Unity 6 that replaces Mecanim with timeline editors, node graphs, and a zero-allocation runtime, letting animators author animations with almost no code.
将过滤高亮、自动应答、协议帧解析、曲线波形、JavaScript 脚本等常用功能整合在一个中文桌面工具中,并通过 CI 自动构建便携包发布。
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Honami is a visual, UI-first animation system for Unity 6 that replaces Mecanim with timeline editors, node graphs, and a zero-allocation runtime, letting animators author animations with almost no code.
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