
Honami-Animation-System
A zero-allocation, node-graph driven animation system for Unity 6 that fully replaces the built-in Animator with rig-agnostic support, procedural constraints, and seamless crowd orchestration.
AI-powered executable file protector and obfuscator for Windows. Protects .EXE and .DLL files from reverse engineering using AI-driven code obfuscation, control flow virtualization, anti-debug techniques, anti-tamper integrity checks, and UPX-compatible packing. Supports both .NET assemblies (IL obfuscation) and native x64 PE files with string encr
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