
Honami-Animation-System
Honami is a visual, UI-first animation system for Unity 6 that replaces Mecanim with timeline editors, node graphs, and a zero-allocation runtime, letting animators author animations with almost no code.
It solves motion sickness without injecting into game processes, using a safe always-on-top transparent window, and offers extensive customization while being self-contained.
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Honami is a visual, UI-first animation system for Unity 6 that replaces Mecanim with timeline editors, node graphs, and a zero-allocation runtime, letting animators author animations with almost no code.
A Windows tool that detects and removes malicious leftovers from right-click menus, startup items, services, scheduled tasks, browser extensions, and file associations.
A lightweight Windows tool that notifies you about new auto-starting background services and scheduled tasks that Windows normally doesn't alert you about.