Claude-of-Duty
A browser-based first-person shooter built entirely with procedural generation and orchestrated AI agents, featuring 55k lines of Three.js/WebGL2 code and no art assets.
它引入了结构化的协作模型(意图所有者、证据工作者、独立验证者)和确定性检查机制,用于评估 OS 代理的記憶复用和过时事实拒绝,填补了 OS 代理可重复评估的空白。
Research benchmark for evidence-grounded OS-agent collaboration, continuous state diagnosis, scoped memory reuse, and stale-state rejection.
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A browser-based first-person shooter built entirely with procedural generation and orchestrated AI agents, featuring 55k lines of Three.js/WebGL2 code and no art assets.
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