Claude-of-Duty
A browser-based first-person shooter built entirely with procedural generation and orchestrated AI agents, featuring 55k lines of Three.js/WebGL2 code and no art assets.
A zero-dependency, zero-build web game that faithfully recreates the core mechanics of The Binding of Isaac with 12 floors, 13 bosses, 55 items, and all graphics drawn programmatically in pure JavaScript.
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No data
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MIT
2026-07-30
Built entirely via AI coding (Vibe Coding) in about 5 hours, with no external art assets, and a rigorous automated test suite (70 assertions, 600+ dungeon validations, and real bot-playthroughs) that validates the game's mechanics and balance.
《以撒的结合》风格的俯视角肉鸽地牢网页游戏:12 层地牢 / 13 个 Boss / 55 件道具,零依赖零构建,全部美术由 Canvas 2D 代码绘制
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