
HPVolumeCloud
A Unity HDRP volume cloud system that adds a physically-based isotropic multiple scattering term (phi_fwd) to thick clouds, improving internal illumination and side/bottom lighting.
Its modular architecture allows easy extension and reuse of components, and it integrates a wide range of character-focused features like ramped shading, hair specular, rim lights, and vertex-color-controlled outlines within a single shader.
PBRの手法とNPRの手法を組み合わせたシェーダーです。
開発中であるため、仕様が大幅に変更される可能性があります。
vpmでインストールできます。
A shader combining PBR and NPR
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