alpha-wrap
A CGAL-free, MIT-licensed reimplementation of the Alpha Wrapping algorithm that takes a defective triangle soup and produces a watertight, manifold, outward-oriented mesh with controllable level of detail and tightness.
It combines multiple state-of-the-art local models (whisper.cpp, llama.cpp, sherpa-onnx) with a vector database for memory and a tool system via MCP, all in a single offline C++ application, aiming to replicate a JARVIS-like experience.
A fully offline JARVIS-inspired voice assistant written in C++.
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A CGAL-free, MIT-licensed reimplementation of the Alpha Wrapping algorithm that takes a defective triangle soup and produces a watertight, manifold, outward-oriented mesh with controllable level of detail and tightness.
A proof-of-concept tool that patches a synchronous three-slot audio queue in GTA V Enhanced, boosting frame rates from ~260 to ~499 FPS by removing coarse wait delays.

This repository ports Command & Conquer Generals: Zero Hour to run natively on Apple Silicon Macs, iPhones, and iPads without emulation, adding touch controls and modern rendering.