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omarchy-liquid-glass-theme

Jitheswar

Liquid Glass is a translucent desktop theme for Omarchy that uses blur, gradients, and no tinted colors to make all surfaces take their hue from the wallpaper, creating a true glass aesthetic without plugins.

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License

MIT

Last updated

2026-07-29

AI repository intelligence
FR-AI / ANALYSIS

Why it is worth attention

It achieves a genuinely adaptive glass look using only Hyprland configuration, with careful engineering of blur, inner rim, shadows, and gradients to mimic real glass refraction. No plugins or external tools are required, making it reliable across Hyprland updates.

Who it is for

  • Omarchy users seeking a cohesive glass theme
  • Hyprland enthusiasts interested in desktop customization without plugins
  • Users who want their desktop palette to automatically match the wallpaper

Use cases

  • Creating a translucent desktop that adapts to any wallpaper color
  • Reducing visual distraction by eliminating theme accent colors
  • Improving terminal readability with translucent backgrounds while keeping glyphs sharp
  • Setting up a lightweight glass aesthetic on integrated graphics with the 'lite' profile

Strengths

  • Zero external dependencies – only Hyprland 0.56.0+ and Omarchy are needed
  • Verified fractional scaling, multi-GPU, and terminal contrast measurements (14.6:1 median)
  • Optional palette harmonization rotates terminal and browser colors toward wallpaper without losing contrast or hue distinction
  • Comprehensive documentation with tuning profiles for performance and reduced motion

Considerations

  • Requires Hyprland 0.56.0 exactly – older versions break blur and glow
  • Manual steps needed for lock field rounding and GTK/icon installation
  • Not verified on dual physical monitors; motion blur is asserted rather than visually confirmed

README quick start

Liquid Glass

A glass theme for Omarchy.

Most Omarchy themes are a palette. This one is a material, and the surfaces have no colour at all. The bar, launcher, OSD, notifications, lock field and window borders are built from white and black at low alpha and nothing else — so they take their colour from whatever is behind them. Over a green wallpaper the desktop is green; over a blue one it is blue; over a photograph it is whatever the photograph is. Nothing needs retuning per wallpaper, because there is nothing tinted to tune.

That is what glass actually does, and it is the one thing a tinted theme cannot fake. The rest is Hyprland's blur, a set of layer rules and per-app background alpha, working together so every surface reads as a translucent pane lit from the same direction.

There is no theme colour left anywhere, including the palette. The only hues that survive are the ANSI 16, and only because ls needs a directory to look different from a file and git diff needs an addition to look different from a deletion. Those are readings, not decoration.

Requirements

Hyprland 0.56.0 or newer. Five things set that floor, and all of them fail loudly rather than degrading, so it is worth checking before installing:

FeatureNeedsWhy
decoration:rounding_power = 4.50.47.0squircle corners — added as "supercircular window corners" (#8943)
windowrule/layerrule … match:…0.53.0the rule syntax was rewritten and the old comma form removed (#12269)
decoration:glow0.55.0the inner rim itself — "add glow decoration" (#13862)
…with a gradient0.56.0the rim is lit from one direction, which needs the gradient form (#15208)
decoration:shadow with a gradient0.56.0same, for shadows (#14809)
decoration:motion_blur0.56.0added as "a motion blur option to windows" (#14911)

0.56.0 is the binding one. On 0.55 the glow block loads but its gradient does not, and motion_blur is unknown; below 0.53.0 every windowrule and layerrule is a config error too — which me

Description

Liquid Glass — a jade-glass theme for Omarchy. Blur, squircles and per-app alpha, with a palette sampled from its own wallpaper.

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